Sensephemera
This is the first in an ongoing series of mini-games.
With Sensephemera, I am dipping my toe into the concept of dynamic rules that are changed through gameplay. Key mappings are produced procedurally through play - as the user presses keys new elements and functions are created, resulting in a dynamic sensory experience as new shapes and sounds are created, destroyed, and altered.
Status | Released |
Platforms | HTML5, Windows |
Author | OwenBrush |
Tags | Abstract, artgame, Experimental, Minimalist, Non violent, Relaxing, sensory-stim |
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Download
Sensephemera (Windows).zip 19 MB
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